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It's strength could be considered en par with the MP5 if not better, as it's extra 2 bullets and one-handed use could imply it being a better option, or simply stating that it is more "user-friendly" than the MP5. The Uzi is very commonly seen in the hands of enemies, but can also be seen used by Jones. This is the weapon seen in-game being used by Jericho, as there was no rendering of his sawn-off shotgun for in-game use or detail. Its rate of fire is slower than that of the handguns, but its devastating power makes up for this shortcoming, and it's quick reload assists this further. It has an 8 shell capacity and can fire continuously in a slow semi-automatic rate. The SPAS-12 is a semi-automatic shotgun found in the hands of the Miami, Nice, Istanbul Police Department at high felony and some enemies. It has quite a bit of power but low accuracy, so the user should be careful with this weapon. This weapon is the first fully-automatic weapon useable in the rotation of selectable weapons. A strange feature about this weapon is that it appears to have a suppressor, although it doesn't seem to be utilized, as firing this weapon maintains a muzzle flash with loud gunfire and will cause characters to react the same way as all other weapons besides the suppressed Beretta 92F. The MP5 is a submachine gun that seems to be seen in the hands of only enemies, which is strange considering it is a law-enforcement weapon in real life and no law-enforcement seems to use this weapon. It also does weaker damage than the non-suppresed version. One must be warned, though, as enemies that are around the target that is being killed with this weapon will immediately attack the player, as the death of an enemy will alert the others. Enemies and anyone looking away will not notice the player when the weapon is discharged, however police forces will react almost every time the weapon is fired near them.
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It is the only handgun in the series to be known to have any attachments, albeit as a separate weapon. The Beretta 92F Suppressed is quite simply just the regular Beretta 92F with a suppressor attachment. Besides this power and it's magazine size, there doesn't seem to be much difference between this weapon and Tanner's Handgun. It is much stronger than Tanner's default handgun, as it can kill any unarmored character in a simple 2 round shot.
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The Beretta 92F is commonly seen in the hands of enemies, gang drivers, and Miami, Nice, Instanbul PD officers. Also no need to worry about ammo because it has unlimited ammoĪ Police Officer at Miami PD HQ is armed with this gun. It is best to aim carefully, as repetitive fire will cause bullets to stray from the center of the reticule. Much like other weapons, it is a one-hit-kill to most characters when aiming for the head. As a starting weapon, it is rather weak, and often requires many shots to a character's torso to kill. Tanner's handgun seems to be his official undercover weapon, as the other officers of the Miami Police Departent use the more effective Beretta 92F. The handgun is seen in every cutscene where Tanner is using a weapon, regardless of other weapons equipped. The weapon that Tanner begins with in every game mode where weapons are available for use.